Product Development Archives + Voltage Control Fri, 20 May 2022 15:20:40 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://voltagecontrol.com/wp-content/uploads/2020/02/volatage-favicon-100x100.png Product Development Archives + Voltage Control 32 32 Don’t Count Clicks. Listen. https://voltagecontrol.com/blog/dont-count-clicks-listen/ Mon, 25 Nov 2019 17:27:38 +0000 https://voltagecontrolmigration.wordpress.com/2019/11/25/dont-count-clicks-listen/ If you work in e-commerce, product, or digital design, you might have come across the concept of the “painted door” test. It’s one way that teams assess whether their users might like a new concept, feature, or business model, but without the cost and time of building the entire thing. As David DeFranza succinctly puts [...]

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The importance of sharing prototypes with your users.

If you work in e-commerce, product, or digital design, you might have come across the concept of the “painted door” test. It’s one way that teams assess whether their users might like a new concept, feature, or business model, but without the cost and time of building the entire thing. As David DeFranza succinctly puts it: “The idea is simple: Instead of building a complete solution or feature, you build the suggestion of such a feature and measure how many people try to utilize it.”

Here’s an example of how it might work. Let’s say you work for a rideshare company, and you have a hunch that your customers might want to choose a horse buggy as their mode of transportation. For your painted door test, you’d design a button for a buggy option and then see how many visitors try to click on or access the feature.

The “painted door” test is a way to assess a new concept, feature, or business model.
The “painted door” test is a way to assess a new concept, feature, or business model.

While they can’t really order the horse to show up at their door yet, this painted door trial would help you gauge interest by quantifying the number of people who tried to interact with the option. Through the test, you might deduce that app-users are crazy for horse rides, and decide that it’s a no-fail feature to pursue in your next release.

While I’m not here to argue that a painted door test is never a good idea, I do want to say that the method is lacking. In particular, the method of testing what users want lacks the all-important why.

This sounds like a reliable approach to testing an idea, right? While I’m not here to argue that a painted door test is never a good idea, I do want to say that the method is lacking. In particular, this way of testing what users want lacks the all-important why.

When you look at numbers, clicks, or engagement, you lose nuance. You lose stories and verbal feedback. This is why I’ll always encourage testing prototypes with people, instead of counting clicks.

What’s wrong with the “painted door” test?

There is a wealth of information that the painted door test can’t illuminate. Let’s return to our trusty horse-and-buggy rides. If our fictional rideshare business ended up getting tons of interest through the trial, they might decide to throw time, money, and development assets into building the feature as fast as possible. And, they could put it out into the world and be surprised when it doesn’t perform as well as they anticipated.

A painted door test is binary — it tells us is people clicked or not. It doesn’t give you insight, context, and stories.

That’s because a painted door test is binary — it tells us if people clicked or not. It doesn’t give you insight, context, and stories. It’s data with no direction. Maybe people were clicking on the buggy button because they loved the idea. Or, perhaps they just were curious because they had never heard of this lovely concept. Or, maybe they liked the idea but were concerned that the buggy wouldn’t get them to dinner on time.

These are all insights that you gain from showing people your prototype and talking with them about it, not just monitoring their interaction.

There are things that the painted door test can’t tell us.
There are things that the painted door test can’t tell us.

Quality over quantity

One of my issues with the painted door test is that it’s overly focused on volume. Because the trial is shown to all — or a large proportion — of your users within a specific timeframe, you probably end up with thousands of data points. From this, you can create a hypothesis about what percentage of your site traffic will engage with a concept or feature. Because it generates hard data, many companies prefer this style of prototype testing; they feel that the high volume of testers gives them more accurate information on future trends and business impact.

Putting up a fake feature and seeing what happens is hard to understand and unpack. When things go “well” or “poorly,” you don’t know why.

But, while a painted door test may provide large numbers that can be used to validate an idea, it doesn’t help designers or developers understand the real drivers behind their consumer’s behaviors. Putting up a fake feature and seeing what happens is hard to understand and difficult to unpack. When things go “well” or “poorly,” you don’t know why.

On the other hand, individual, one-on-one qualitative interviews are not about quantity; they’re all about quality. In fact, in the Design Sprint process, you typically conduct “just” five user interviews on the last day of the sprint. These interviews are the culmination of the Design Sprint week and it’s the time when you talk with users about a focused prototype you’ve created.

I’ve seen first-hand that, through these five interviews, you learn so much about your prototype. You hear what your users like, what’s confusing, what’s getting lost, and what’s intriguing. The richness and insights that come out of a handful of interviews are undeniable.

Qualitative research doesn’t provide the data points that a painted door test does, but there are more stories to draw from and to inspire future design decisions.

Group working together over pages

Listen and learn

I think my insistence on the importance of user testing with prototypes is about fidelity or level of detail. The fidelity of your prototype influences the fidelity of the feedback. In other words, if your prototype is ambiguous, your customer feedback will be ambiguous as well.

When you have a nuanced, human conversation versus a binary collection of “did they click or not,” you have more to work with and more important detail to inform the work ahead. If you send out a survey, you’ll get more data points, but the conversation is biased or constrained by what you put in the survey.

One story I shared in my new book Beyond the Prototype was about Twyla, an art startup where I was the CTO. During our Design Sprint, we decided to test an idea we wanted to build — a price transparency feature. Looking back, a painted door test on this feature wouldn’t have been helpful to us. If we had made the dummy feature and no one clicked on it, we wouldn’t have had any idea of why they didn’t like the concept.

Two women discussing a project

Instead, because we showed users a prototype of the concept and interviewed them directly, we found out that they didn’t like the idea. Even more important, we learned that it actively annoyed our customers. It was invaluable information to find out sooner rather than later.

So, even if you continue to conduct painted door tests at your company, consider running qualitative user testing alongside it. I think you’ll get better direction by talking with people one-on-one.

Take your feature and show it to people. Find out what they have to say. Listen intently for customers telling you what they want that you don’t currently offer. You’ll capture so much more, and it will help you refine your idea faster.

Use these learnings to tweak your prototype and test again. Keep going until you’ve got something so appealing that you’re very confident that people want it.

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What’s in a name? https://voltagecontrol.com/blog/whats-in-a-name/ Tue, 18 Jul 2017 06:02:58 +0000 https://voltagecontrol.com:8181/?p=168 It only seems fitting to write about the birth of the name Voltage Control on the anniversary of my first trip around the Sun. In addition to my love for technology and how humans interact to build software, I have an immense passion for music. I’ve toured the US and Europe with bands and solo [...]

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It only seems fitting to write about the birth of the name Voltage Control on the anniversary of my first trip around the Sun.

In addition to my love for technology and how humans interact to build software, I have an immense passion for music. I’ve toured the US and Europe with bands and solo projects. I even own a professional operating recording studio, The Still.

The Still
The Still

In recent years, I have focused my obsession with music towards modular synthesizers, specifically eurorack synthesizers. This format was developed by a German audio manufacturer Doepfer in 1995. At a fraction of the cost of other modular synths, Doepfer’s made modular synthesizers more accessible and they quickly grew. At the time of this writing, there are over 200 manufacturers, each making anywhere from one to hundreds of different module designs. You can find everything from simple 70s era throw backs to esoteric digital insanity.

I began collecting modules in 2007 and have amassed a sizeable collection of modules. Currently my case contains around 200 modules. I tend to favor the more esoteric modules and love getting lost in the wormhole. I will patch for hours, refining and evolving the sound; enveloped in a sea of blinking lights.

Me with my Synth
Me with my Synth

Just like good software, modular synthesizers are modular, meaning they are comprised of many modules that perform specific roles. This gives you flexibility to adjust the order of components (modules). Adjusting the order of modules allows the modules to control or manipulate each other in new and interesting ways.

I’m sure you can imagine that connecting 200 modules together can be quite chaotic. Managing this chaos is the central element that draws me deeper and deeper into my eurorack synthesizer addiction.

As I began to think about naming my change consultancy, I was drawn to the parallels between how I work with my synthesizers and how I help companies. Adding order to chaos and extracting the full potential of what lies beneath a set of tacit resources is my superpower. Selecting a name related to my modular synthesizer obsession became my branding focus.

Patched Synth
Patched Synth

Synth modules have many knobs that allow you to control characteristics of the sound. A module is considered voltage controlled when you can remotely control it’s knobs using other modules. The control voltage is supplied from one module to another module through a patch cable. Rarely will you see a keyboard attached to a modular synthesizer, but if you do, it will use control voltage to set pitch and volume of the notes you play. Instead of keyboards, modular synthesizer patches run independently, after some initial input, much like a software program..

Control Voltage helps you harness your true potential.

I knew without a doubt that Voltage Control was my name when I began to think about voltage as potential. The word voltage is defined as an electromotive force or potential difference expressed in volts. Everything we do, from 1 hour online sessions to 12-month programs is in service of supporting our clients to capitalize on their full potential.

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