A conversation with Safi Bahcall, entrepreneur, physicist, and author of the bestseller Loonshots
This is part of my series on thought leaders in the innovation space.
When Bill Gates, Malcolm Gladwell, and Tim Ferriss all recommended a new book, Iโll probably grab a copy. Soon after it was released last March, I read Safi Bahcallโs Loonshots: How to Nurture the Crazy Ideas that Win Wars, Cure Diseases, and Transform Industries. Having really enjoyed the book, I was excited to talk to him on the phone a few weeks ago.
We spoke about Loonshots and the bookโs ideas on business and innovation. Our conversation touched on many provocative ideas, such as how team structure and incentives can influence the way people operate and perform.
โIf The Da Vinci Code and Freakonomics had a child together, it would be called Loonshots.โโโโSenator Bob Kerrey

Before we dig into highlights from our conversation, let me tell you a bit more about the impressive Safi. In 2001, Safi co-founded a biotechnology company that developed new drugs for cancer. He led its IPO and served as its CEO for 13 years. In 2008, he was named E&Y New England Biotechnology Entrepreneur of the Year. In 2011, he worked with President Obamaโs council of science advisors (PCAST) on the future of national research. Safi received his BA in physics from Harvard summa cum laude and his Ph.D. in physics from Stanford. Safi regularly speaks with leadership teams about innovation, transformation, and reinvention.

Structure, Not Culture
The red thread through our conversation (and one of the main topics in Loonshots) was the idea of how structure defines organizations. โI use storytelling to illustrate thatโโโfor example, structure, rather than culture, helped the allies in World War II. There are takeaways, lessons, and rules that companies can apply to innovate faster and better.โ
As well as structure, another significant theme was the two forces at play inside any organization: โWhenever you organize people into a group with a reward tied to their mission, you automatically create two competing forces, a tug of war.โ
โWhenever you organize people into a group with a reward tied to their mission, you automatically create two competing forces, a tug of war.โ
Broadly, Iโd describe these two forces as 1) the more โwild,โ entrepreneurial, or artistic force and 2) the more conservative, safe, and hierarchical force.
Safi talked about how these competing forces have specific patterns of behavior; he uses his physics background to compare these business patterns to the behavior of water moleculesโโโthere is both the flow of liquid and the rigidity of ice. This metaphor helps Safi underscore the difficulty of changing behavior patterns or culture.
โChanging culture is incredibly hard. No amount of singing โKumbaya,โ holding hands, or forcing people to watch a video will change culture. Just like when a glass of water changes from liquid to solid, thereโs no CEO molecule with a bullhorn saying, โI think itโs 33 Fahrenheit, everybody slosh around. Oh wait, itโs 31, everybody line up.โ Thatโs called an emergent behavior in physics. They just do it.โ
โChanging culture is incredibly hard. No amount of singing โKumbaya,โ holding hands, or forcing people to watch a video will change culture.โ

Stake vs. Rank
Safi argues that one of the reasons that itโs hard to enact change in companies is because their existing reward systems lead to specific behaviors. โWhen you create a team or a company, you create these two forcesโโโone is โstake and outcome,โ and the other is โperks of rank.โโ
โStake and outcomeโ is when a businessโ outcome or monetary gains directlyโ and significantlyโbenefit the people working there. Safi explained: โLetโs say you have ten people at a small biotech company. Youโre developing a cancer drug. If it works, everyone is a hero millionaire. It fails; everyone is unemployed. Stake and outcome are huge.โ
On the other end of corporate rewards and incentives is what he calls โperks of rank.โ He told another story to illustrate: โNow, imagine youโre inside Pfizer. Same drug, same people. Simply the forces are different. Your stake and outcome is tiny. But, if you can make funny remarks in meetings and say something that your boss agrees with and so on, then you might get promoted. So at Pfizer, perks of rank are huge, and stake and outcomes are tiny.โ
Thatโs why Safi believes some organizations are apt to reject wild ideasโโโthey are set up for โperks of rankโ versus โstakes and outcome.โ

However, the importance of the concept is that by understanding and identifying these forces, you can begin to manage them. โOnce you understand a phase transition, you can begin to understand those aspects of a structure and manage it to do what you need. The key is understanding that there are two different phases. Just like thereโs a solid and a liquid phase.โ
Safi believes that some large companies think they are giving employees โstake and outcome,โ but in actuality, theyโre not. โLarge companies, say โLetโs give everybody stock options. Now theyโre owners.โ No, theyโre not, theyโre not owners. Owners are someone whoโs outcome of their work is directly tied to their incentives and rewards. For example, if you work harder on your coffee machine, itโs going to move the equity needle by zero. If you work poorly on your coffee machine, itโs going to move the equity needle of your company by zero.โ In other words, thereโs not enough incentive for the employee to innovate inside this reward structure because the payback for that behavior is minimal.
โIf you reward rank, you will create a political culture. If you celebrate and reward results and ideas, you will create an innovative culture.โ
Instead, inside large corporations, employees are typically rewarded for playing politics versus being creative. Safi says: โIf you play smart politics and suck up to your boss and do a decent job, you might get promoted, and thatโs going to matter. So thatโs how you encourage politics. Structure drives culture. If you reward rank, you will create a political culture. If you celebrate and reward results and ideas, you will create an innovative culture. Itโs less about what you say or what movies you insist people watch.โ
The Two Phases
Safi doesnโt see the two types of behaviors or structures as bad or good. Both have their place and benefits. Businesses must have both to succeed and need to learn how to balance the โcoreโ and the โnew.โ
Itโs not about turning everyone into wild-and-crazy innovators with no organizational hierarchy. He stresses that specific patterns are essential for certain aspects of a business: โTo make something, you have to create a bridge to the soldiers and the manufacturers who will scale it up and deliver it to customers on time, on budget, and on spec.โ
โThe takeaway is that there are two phasesโโโsolid and liquid. Embrace wild, new innovative ideas, focus on franchise and executionโฆIโm not a believer that itโs different types of people. Just like if you take a molecule of water, you drop it into a glass of liquid, itโll slosh around with the other ones. If you drop that same molecule into a block of ice, itโll freeze. Itโs not a property of the molecule; itโs a property of the environment.โ
In other words, we might think that people are naturally entrepreneurial or naturally conservative, but Safi sees it more as people molding to their environment. He told this story about when he ran a bio-tech start-up: โWe used to tell each other, โWeโre innovative because weโre risk-taking entrepreneurs and those big corporate guys are risk-averseโฆโ As we grew up, matured, and started to work with them, we saw that theyโre just like us. Exactly like us, and when we would hire them, they were us. And then they would go back to the large company, and they would be that risk-averse. Itโs because itโs the environment, the emerging behavior, and the structure.โ
Again, this risk-averse nature can be a positive and is even essential: โIf youโre trying to manufacture guns, planes, and ships, you need very high-quality control and low failure rates. Risk is a bad thing. If youโve taken the risk out of a battleโโโthumbs up, but, if you go to an artist and say, โYouโve taken all the risk out of your art,โ thatโs a horrific insult.โ
So, risk-averse structures and rewards work in specific environments, but failure should be pushed and utterly encouraged with the groups that need to be new, visionary, and innovative.
โYou need that artist-creator group to be failingโโโto be trying ten things, nine of which fail.โ
โYou want to be trying ten things, and nine of them should fail. And if they donโt, then youโre not pushing the envelope. Youโre doing a bad job because your competitor will find something better. You need that artist-creator group to be failingโโโto be trying ten things, nine of which fail. One should be trying wacky new things; one should be delivered on time, on budget, on spec to customers.โ
Org Design
When you know what โtypeโ your team is, that should inform your incentives and rewards. Instead, Safi talked about how companies usually end up somewhere in the muddy middle. He calls this the โWhat temperature do you like your tea?โ question: โIf you poll a big audience at South by Southwest and ask them, โWhat temperature do you like your tea?โ the average that you will get is lukewarm room temperature. No one likes room temperature tea. The reason youโre getting that answer is that half like it hot and half like it iced, and the average is lukewarm.โ
He continued: โThe reason [companies] are getting incentives and management wrong is because itโs asking about the average across the company. Once you realize that there are two phases, there are two completely different objectives. One, you want to maximize risk; one you want to minimize risk. One you want very high, on time, on budget, quality control and then have incentives aligned with that goal. And the other, you want them trying all sorts of new stuff.โ
Manage the transfer
The hope is that leaders, teams, and companies can tend to both sidesโโโcore and innovation. Additionally, companies need to find successful ways to bridge these two worlds. How does the innovative, artistic, or creative work transfer to the business-minded operations? Itโs easy to generate good ideas; itโs not as easy to bring those ideas to life. Safi says: โThe failure point is never or rarely in the idea generation. The failure is almost always in the transfer to the field, both directions.โ
Some of the issues stem from opposing cultures or patterns: โIt starts because they donโt like each other, and for a good reason. [One group] is busy, theyโre paid on commission, theyโre not paid to try crazy new stuff. With the artists, itโs what I call the โbeautiful baby program.โ This is a beautiful baby. Itโs so beautiful. [But the other guys] see vomit and poop. And thatโs exactly right; theyโre both right. Babies are beautiful, and theyโre covered in vomit and poop. They have nice promising things, but theyโre also full of flaws and warts and crap and shit and stuff that blows up, and that never works right.โ
Additionally, the tension between the two groups goes back to different incentives. If a product goes poorly, the โsoldiersโ are not rewarded for failure like the creatives: โItโs not how theyโre rewarded. Itโs not how theyโre measured. Itโs not how theyโre incentivized.โ

In other words, each group needs a matching incentive system and organizational structure: โOne you have to incentivize failure, the other you have to decentivize failure. One you want a flat organization, one you want structure.โ
โOne you have to incentivize failure, the other you have to decentivize failure. One you want a flat organization, one you want structure.โ
To define the right management style, organizational structure, and incentives, you need to know what you want to achieve. โWhen you want accuracy, you want a narrow structure because you want redundancy, and redundancy is perfect. When youโre manufacturing planes, you donโt want a lot of variability or innovation in the freaking screw. But, over here [in innovation], you want as flat as possible because you donโt want it to be about politics and shooting your neighborโs ideas down and getting promoted. You want it to be a bunch of people, more like a club.โ
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